Stephen Cornford

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 Pixel Mining   
 

We mine and refine rocks to make pixels glow. Digital electronics now outnumber human beings, each individual unit uses the vast majority of terrestrial metals in its components. According to the US Geological Survey 22 billion handheld electronic devices were manufactured in 2014. The LED screens in these devices used 130kg of gallium, 170kg of cerium, 120kg of arsenic and 180kg of lanthanum. If we knew the average number of pixels in each device we could calculate the geological cost per pixel of our screen time. The earth observation satellite Sentinel II produces another image of every site from which its raw materials were extracted every five days. These images have a ground resolution of 10 square metres per pixel, but we can’t calculate how many square metres of terrestrial surface were turned over to produce each pixel in its camera. If we could we might be able to derive a planetary resolution: the total number of pixels the Earth can support.

Using hacked PC monitors, satellite time-lapse, and found footage of electronics manufacture and recycling, the video installation connects the flickering screen image with the cycles of extraction that make its appearance possible, asking how many pixels and how much screen time the planet can sustain.

Commissioned by and exhibited at D-Unit, Bristol.

 


 

 

 

 


 

 

 

  

 

 

2023
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Spectral Index

Petrified Media

2022
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Dark Current Collages
Horizon of Fulfillment

2021
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To Photograph A Rock
Pixel Mining

2019
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RGB [Retinally Governed Behaviours]

2018
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Saturation Trails - Acid
- Laser
- X-Ray
Destruction of an Image Sensor

2016
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Constant Linear Velocity
Augenmusik
Methodology for a Synaesthetic Screen

2015
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Migration
Digital Audio Film

2013
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Solipsism Cinema
Archipelago

2012
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Recorded (on) Delivery
Five Introverted Machines

2011
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Binatone Galaxy

2010
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In Search of a Concrete Music

2009
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Works for Turntable

2008
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Three Piece
Air Guitar
Extended Piano

2007
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Trespassing The Olympic Site
For Violin, Viola & Tape